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Almathera Ten Pack 3: CDPD 3
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Almathera Ten on Ten - Disc 3: CDPD3.iso
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fish
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001-100
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001-025
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024
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conquest
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structs.h
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1995-03-17
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1KB
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64 lines
typedef int boolean;
typedef struct ssector {
int enemy, star, tf;
} sector;
typedef struct ssector tboard[bdsize+1][bdsize+1];
typedef int tteam;
#define ENEMY 0
#define player 1
#define none 2
typedef int attribute[2];
typedef struct sttf {
int x,y,xf,yf,
s,t,c,b,
dest,eta,origeta;
int blasting, withdrew;
} ttf;
typedef struct ststar {
int x, y;
struct stplanet *first_planet;
int visit[2];
} tstar;
typedef struct stplanet {
int number,capacity,psee_capacity;
int team;
int inhabitants,iu,mb,amb;
int conquered,under_attack;
int esee_team; /*the team when the enemy last saw it*/
int esee_def; /*the mbs when enemy last saw it*/
int pstar;
struct stplanet *next;
} tplanet;
typedef struct sttf tfray[2][27];
typedef struct ststar starray[nstars+1];
typedef char tline[81];
typedef char alfa[6];
typedef float starlist[nstars+1];
typedef int toption;
#define right 0
#define left 1
#define both 2
typedef int termtype;
#define hardcopy 0
#define adm3 1
#define vt52 2
#define concept 3
#define vi 4
#define vis400 5